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Maddy Taylor Kenyon
Maddy Taylor Kenyon
Principal Character Artist
Salem, United States

Summary

Hi, I'm Maddy, a Principal 3D Character Artist working in the games industry since 2011. I'm passionate about creating stylized art and designing characters across various genres. If you're interested in working with me, please email me for availability.

Skills

Concept ArtDigital PaintingEnvironment Design3D Modeling3D PrintingCharacter ModelingDigital SculptingEnvironment ModelingLow-poly ModelingTexturingGame DevelopmentSculptingCharacter DesignRetopologyHigh-poly ModelingShadersPBR TexturingTexture BakingHand Painted Texturing3dAnimeStylizedFigurines

Software proficiency

Photoshop
Photoshop
3DCoat
3DCoat
3ds Max
3ds Max
ZBrush
ZBrush
Silo
Silo
xNormal
xNormal
CrazyBump
CrazyBump
UVLayout
UVLayout
Procreate
Procreate
Maya
Maya
Sketchfab
Sketchfab
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Blender
Blender

Productions

    • Video Game
      Omega Strikers
    • Year
      2022
    • Role
      Principal Character Artist
    • Company
      - Odyssey Interactive
    • Video Game
      Ruined King: League of Legends
    • Year
      2021
    • Role
      Additional Character Art
    • Company
      - Airship Syndicate
    • Video Game
      League of Legends
    • Year
      2012
    • Role
      Character Artist
    • Company
      - Riot Games
    • Video Game
      Darksiders II
    • Year
      2012
    • Role
      Contract Character Artist
    • Company
      - Vigil Games

Experience

  • Principal Character Artist at Odyssey Interactive
    Remote
    September 2022 - February 2026

    Omega Strikers

    Unannounced Project

    •Created 3D game-ready character models and skins combining shaders, normal maps, and hand-painted, unlit diffuse techniques.

    •Helped establish art pipelines and style guides for 3D character art.

    •Mentored junior artists and outsourcers through detailed feedback and paint overs.

  • Senior Character Artist at Odyssey Interactive
    Waterloo, Canada
    October 2021 - September 2022

    Omega Strikers

  • 3D Character Artist at Yacht Club Games
    Los Angeles, United States of America
    March 2020 - September 2021

    -Unannounced project

  • Freelance Artist at Self-Employed
    November 2016 - March 2020

    League of Legends, Ruined King: A League of Legends Story, Darksiders 3, Darksiders: Genesis, Game Grumps, Shardbound, Battlerite, Remnant, Unsung Story, Monster Prom, Crowfall

    •Developed 3D characters and props for diverse projects in multiple styles, including hand-painted textures, next-gen pipelines, and figurine production.

  • Co-Founder & Artist at Thar Be Monsters
    August 2016 - December 2019

    Blubber Busters (demo)

    •Conceptualized and created 3D game-ready characters.

    •Set up environments with sprites, lighting, and components.

    •Established efficient art pipelines.

    •Managed social media platforms and websites for online presence.

  • Character Artist at Riot Games
    Los Angeles, CA, United States of America
    December 2014 - September 2016

    League of Legends

    •Translated concepts into 3D game-ready, hand-painted models.

    •Managed outsourcers through feedback and paintovers.

  • Junior Character Artist at Riot Games
    Santa Monica, CA, United States of America
    May 2012 - December 2014

    League of Legends

  • Character Artist Temp at Vigil Games
    Austin, TX, United States of America
    July 2011 - March 2012

    Darksiders 2, Warhammer 40k Dark Millennium Online (unreleased)